🪔 Dasara Holiday Camp · Ages 8–16

10 Days. 5 Smart Gadgets.
1 Machine That Can See.

A hands-on camp where children wire, code and build real electronic gadgets with Arduino and micro:bit, then give their final machine AI vision. No screens-only lessons. Your child learns how smart machines actually work by building them.

10 Days
Dasara holidays
5 + 1
Builds incl. AI project
8–16
Age, 2 tracks
1 : 6
Mentor to students
📅 Dates: 12th October to 24th October 2026 ⏰ Timings: 03:00 PM to 04:30 PM (Mon-Fri + 1 Sat) 📍 Venue: KiddyPi STEM center in Jayanagar, Bengaluru

How every machine they build works

The simple idea children master over 10 days

📡
SenseA sensor reads light, distance, motion or moisture
▼
🧠
DecideTheir code checks the reading and makes a choice
▼
⚙️
ActA light, buzzer, pump or motor responds
▼
👁️
+ AI VisionFinally, a camera that recognises objects becomes the machine's "eyes"
What your child will learn

Four Skills, Learned by Building

Every concept is learned with real components in hand, not just explained on a screen. No prior coding or electronics experience needed.

🔌

How Electronics Work

Children learn what a microcontroller does and how power, inputs and outputs connect. They wire LEDs, buzzers and motors safely, step by step.

They can: build a working circuit on their own
📡

Teaching Machines to Sense

They connect light, distance, motion and soil-moisture sensors, and see how the physical world turns into numbers a machine can use.

They can: read and use live sensor data
🧩

Logic, Coding & Debugging

They write simple rules ("if it's dark, turn on the lamp") and learn to fix things when they don't work by checking wiring, code and readings.

They can: make a machine decide, and fix it when it doesn't
👁️

How AI Fits Into Real Machines

Once the basics are solid, they connect an AI vision camera that recognises objects, and use that result to move a motor or trigger an alert.

They can: explain how AI controls something physical
The 10-day learning adventure

From First Wire to First AI Machine

Three stages, each building on the last. Children don't jump straight into AI. They earn it.

Days 1–3

Discover the Building Blocks

DAY 01

Meet the Microcontroller

What Arduino and micro:bit do. Power, input and output. First LED and buzzer circuit.

First working circuit
DAY 02

Teach the Machine to Sense

Connect sensors for light, distance and motion, and read their live values.

Live sensor readings
DAY 03

From Input to Decision

Use conditions and thresholds so the system responds on its own.

First automatic response
Days 4–8

Build 5 Smart Gadgets

One complete build every day
DAY 04

Smart Night Lamp

A lamp that switches on by itself when it gets dark.

Light sensor → LED
DAY 05

Distance Alert

Beeps and flashes faster as an object gets closer.

Ultrasonic → buzzer
DAY 06

Room Alarm

Detects movement and raises an alert.

Motion sensor → alarm
DAY 07

Plant Care System

Checks if soil is dry and waters the plant or signals for help.

Moisture → pump / servo
DAY 08

Smart Parking Gate

Spots a car and lifts a barrier automatically.

Sensor → servo gate
Days 9–10

Add AI & Showcase

DAY 09 · AI BRIDGE

How AI Adds a New Sense

How an AI camera differs from a normal sensor, and how it recognises objects and turns that into a usable signal.

AI recognition demo
DAY 10 · CAPSTONE

AI Vision Smart Sorter + Parent Showcase

Connect the AI camera to their hardware so recognising an object moves a servo, lights an LED or sounds a buzzer. Then present it live to parents.

Working AI machine + 2-minute inventor pitch
Why this camp is different

Not Another Holiday Activity Class

Here's what your child gets that a typical camp or online coding class doesn't offer.

01

They Understand AI, Not Just Use It

Many children use AI apps without knowing what happens underneath. We build the hardware foundation first, so when AI arrives on Day 9 they understand what it adds and how it controls a real machine.

02

They Don't Just Learn — They Build

Six working builds in ten days. Children hold the sensors, wire the motors and see their code move something real.

03

They Learn to Fix, Not Copy

When a circuit doesn't work, mentors guide them to check the wiring, code and readings instead of handing over the answer. That builds real problem-solving confidence.

04

Small Groups, Real Attention

One mentor for every six children, so help arrives quickly when a wire is loose or a line of code needs adjusting.

05

Tools Matched to Their Age

Younger children start on the friendly micro:bit; older children work on Arduino with real breadboard circuits. Same journey, right challenge level.

06

They Present What They Built

On Day 10, each child demonstrates their machine and explains what it senses, how it decides and what it does. Mentors ask "why" questions to check real understanding.

ExploreTinkerBuildTestDebugImproveInvent
Who it's for

Two Age Tracks, One Journey

Both tracks run on the same 10 days and build the same projects. Only the tools change, matched to your child's age.

AI Explorers

Ages 8–10
BBC micro:bit v2 · block-based coding
  • Built-in lights, sound and sensors give instant feedback
  • Drag-and-drop coding: no typing or syntax to struggle with
  • Clip-on connections to sensors and motors, easy for small hands

AI Builders

Ages 11–15
Arduino Uno · breadboard circuits
  • Real electronics: breadboards, jumper wires, resistors
  • Move from block coding towards real C++ code
  • Connect the AI camera's output to drive gates and sorting motors

Questions Parents Ask

Does my child need prior coding or robotics experience?

No. The camp is designed for beginners. Day 1 starts with a simple LED circuit, and each day builds gently on the last.

Is working with electronics safe for children?

Yes. Everything runs on low-voltage power from USB or small batteries. There is no soldering, no hot-glue guns and no contact with household mains electricity, and mentors supervise every bench.

How is this different from an online coding class?

Online classes keep children on a screen. Here they work with physical components: wiring sensors, debugging circuits and building machines that light up, beep and move.

What is the mentor-to-student ratio?

One mentor for every six students, so every child gets timely, personal help.

My children are different ages. Can they both join?

Yes. Both tracks run on the same 10 days with the same projects. Each child works with tools suited to their age.

Can parents see what their child has built?

Yes. Day 10 ends with a live showcase where each child demonstrates their AI machine and explains how it works.

Give Your Child a Builder's Head Start This Dasara

Seats are limited so we can keep one mentor for every six children. Call or WhatsApp us to reserve your child's bench or to ask any question.

  • 10 days of hands-on building, ages 8–16
  • 5 automation builds + 1 AI vision machine
  • Beginner-friendly, no experience needed
  • Live showcase for parents on Day 10

Camp Details

Dates12th Oct to 24th Oct 2026
Mon-Fri + 1 Sat (10 Sessions)
HolidaysOne Sunday & Dasara (20th Oct)
Daily timings03:00 PM to 04:30 PM
VenueKiddyPi STEM center in Jayanagar, Bengaluru
Fee₹8,260 (incl. 18% GST)
₹826 per session (Full payment only)
Welcome KitNone
Age group8–10 & 11–16

📞 +91 95131 26915